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The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth is a top-down action RPG roguelike. Players fight through dungeons, collect items, avoid traps, and gradually unlock characters, levels, and endings.

About The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth is a top-down action RPG roguelike. Players fight through dungeons, collect items, avoid traps, and gradually unlock characters, levels, and endings.

The Binding of Isaac: Rebirth is a top-down action RPG created by independent developer Edmund McMillen and published by Nicalis Inc. A remake of the 2011 Flash game The Binding of Isaac, it launched on Steam on November 4, 2014. Players move through procedurally generated dungeon rooms, fighting monsters, collecting items, and avoiding traps. Completed runs unlock more content. Hundreds of active and passive items can stack together, and their interactions create a different build on each attempt. The story begins after Isaac sees his mother transformed by what she believes is the voice of God and attempting to sacrifice him. He escapes into the basement, confronts monsters and bosses, and ultimately seeks to defeat his mother and her heart. Unlockable characters including Cain, Judas, and Azazel have different starting attributes and items, along with their own endings. Additional content includes Greed Mode and structured challenges. The game supports Windows, macOS, and Linux. Its replayability, dark humor, and extensive secrets made it a major reference point for the roguelike genre. Later DLC includes Afterbirth and Afterbirth+.

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