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Schedule I

In Schedule I, players arrive in an unfamiliar city as an unknown drug dealer and build a criminal operation through production and distribution. Set in the California-inspired coastal city of Hyland Point, the game adds escalating pressure from law enforcement and rival dealers, property purchases, employees, custom recipes, and co-op play.

About Schedule I

In Schedule I, players arrive in an unfamiliar city as an unknown drug dealer and build a criminal operation through production and distribution. Set in the California-inspired coastal city of Hyland Point, the game adds escalating pressure from law enforcement and rival dealers, property purchases, employees, custom recipes, and co-op play.

Schedule I is a crime simulation and strategy game developed by Australian independent studio TVGS. Players begin as a newly arrived drug dealer in the grim West Coast city of Hyland Point and build an operation from nothing. Its core loop has four parts. Production covers several drugs with distinct manufacturing processes and custom recipes that can create variants with special properties. Distribution involves delivering orders on foot, by skateboard, or by car, with the option to hire dealers to handle sales. Expansion includes buying property, employing staff, and working with suppliers to create partly or fully automated production and delivery chains. Combat pits the player against increasingly aggressive law enforcement and rival dealers using melee weapons or firearms. The game uses a first-person perspective and supports cooperative multiplayer, allowing players to operate their organization together. It is in Early Access; its Steam listing categorizes it as Action, Indie, Simulation, and Strategy and supports both single-player and multiplayer.

Schedule I guides and updates

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